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Good Practices

Hybrid active learning

How technology enables task redesign and extension of learning space

Metaverse in a virtual teaching and learning environment

How Metaverse with VR brings virtual teaching and learning new opportunities

Gamify teaching and learning

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How mobile technologies enhance effective teaching and meaningful learning

Blended learning: Catering for student learning needs with Universal Design for Learning

 

How technology provides multiple means to cater for student’s diverse learning needs

Online Survey Inventory: ITERS-3

 

How can using an online survey inventory facilitate student learning when students conduct fieldwork?

Exit tickets in online learning

Practical tactics to increase students’ online engagement
 

Using e-tools in a face-to-face setting

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How technology facilitates students’ active participation in a face-to-face setting

Collaborative learning:
An integration of
e-learning package in hybrid teaching

How an e-learning package improves teaching and learning

Metaverse and generative artificial intelligence in educational settings

 

How Metaverse and generative artificial intelligence (AI) tools can be used to enhance student engagement 

Bringing eXtended Reality to the Classroom 

How can eXtended Reality (XR) be used to create immersive and interactive learning experiences?  

Peer review in online micro-teaching

Promoting students’ deep learning through a self-directed approach

Co-teaching with interactive and engaging
hybrid learning

How technology enhances the interaction between instructors and students in a hybrid setting

Using AI and game-based EdTech tools for efficient teaching and learning

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How AI & EdTech tools optimise teaching and learning in local school settings 

Harnessing Mobile Technology

in Field Trips

 

 

 

How to stimulate students’ engagement and collaboration in the field trip using mobile technology

Leveraging Interactive Technology for Student Engagement and Insightful Peer Review in Presentations 

How VoiceThread can be utilised to encourage interactive presentations and enhance peer evaluation 

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