Metaverse in Education
This booklet introduces the metaverse and how to implement it in learning and teaching. Various metaverse platforms are provided. The...
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Free gamification platforms
This booklet introduces gamification in learning and how to implement it in the lesson through various game-based EdTech tools....
31
ePS user guide
This booklet introduces ePS - an innovative L&T Lab and how to make full use of it. The materials in this booklet were designed and...
108